Large Scale
A comprehensive spatial library purpose-built for AI training, spanning 3D objects, photorealistic scenes, game-like recordings, and egocentric industrial videos. Objects are available across mesh, code-format script, and Three.js delivery formats. Contact us for current library scope and availability.
Modality Completeness
3D scenes ship with the full modality set that world models need: RGB, ground-truth depth, ground-truth camera pose, and trajectory data. Optional add-ons include normal maps, multi-view synchronous capture, 3D bounding box annotations, and control signal logs.
Unique Control Signals
Keyboard, mouse, and gamepad input logs per frame are available in the game-like recording sub-library of the 3D Scene Library — essential for VLA and robot imitation learning.
Indoor + Outdoor Coverage
VoxelCore provides comprehensive coverage of indoor (simple and complex) and outdoor (simple and complex) environment types. Most synthetic data providers focus only on roads.
Simulation-Ready
Scenes can be exported in NVIDIA Isaac Sim-compatible USD format with physics properties, articulation definitions, and sensor placement, ready for robot manipulation and navigation policy training.
3D Gaussian Splatting & NeRF
Real-world captured scenes are deliverable as 3DGS or NeRF representations in addition to point cloud and mesh formats, supporting novel-view synthesis and embodied AI applications.
Cinematic Quality
Game-like recordings offer photorealistic visual diversity that bootstraps world model pre-training faster than lower-fidelity synthetic datasets.
Licence-Clean
VoxelCore-owned and licence-clean. Data ships in standard formats compatible with common data loaders — integration takes hours, not weeks.